Skip to content
Rival
ModelsCompareBest ForArena
Sign Up
Sign Up

Compare AI vibes, not scores. Side-by-side outputs across the world's best models.

@rival_tips

Explore

  • Compare Models
  • All Models
  • Leaderboard
  • Challenges

Discover

  • AI Creators
  • AI Tools
  • The Graveyard

Developers

  • Developer Hub
  • MCP Server
  • .llmignore
  • Badges
  • RIVAL Datasets

Connect

  • Methodology
  • Sponsor
  • Partnerships
  • Privacy Policy
  • Terms
  • RSS Feed
© 2026 Rival
Rival
ModelsCompareBest ForArena
Sign Up
Sign Up
  1. Home
  2. Challenges
  3. Tamagotchi Virtual Pet
Best AI for:Game DevelopmentInteractive UICreative Coding
Loading...

Compare AI vibes, not scores. Side-by-side outputs across the world's best models.

@rival_tips

Explore

  • Compare Models
  • All Models
  • Leaderboard
  • Challenges

Discover

  • AI Creators
  • AI Tools
  • The Graveyard

Developers

  • Developer Hub
  • MCP Server
  • .llmignore
  • Badges
  • RIVAL Datasets

Connect

  • Methodology
  • Sponsor
  • Partnerships
  • Privacy Policy
  • Terms
  • RSS Feed
© 2026 Rival
Back to Challenges
HardWeb Design

Tamagotchi Virtual Pet

Design a simple interactive virtual pet.

The Prompt

Create the HTML, CSS, and JavaScript for an interactive virtual pet simulation. Feel free to be creative with the pet's form (minimalist, abstract, etc.), its needs, and interactions. Provide visual feedback for actions and state changes. Store the pet's state in localStorage. The entire application must be a single-page self-contained HTML file.

Model Responses

andromeda-alpha logo
Andromeda AlphaTamagotchi Virtual Pet
andromeda-alpha logo
Andromeda Alpha
Tamagotchi Virtual Pet
aurora-alpha logo
Aurora AlphaTamagotchi Virtual Pet
aurora-alpha logo
Aurora Alpha
Tamagotchi Virtual Pet
bert-nebulon-alpha logo
Bert-Nebulon AlphaTamagotchi Virtual Pet
bert-nebulon-alpha logo
Bert-Nebulon Alpha

Couldn't render this response

This model didn't return a displayable web page for this challenge.

View raw output
# Virtual Pet Simulation - "Nebula"

Here's a complete, self-contained virtual pet simulation in a single HTML file. This features an abstract "Nebula" pet with visual feedback, multiple needs, and localStorage persistence.

```html
<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>Nebula - Virtual Pet</title>
    <style>
        :root {
            --happy-color: #6ee7b7;
            --hungry-color: #fbbf24;
            --bored-color: #93c5fd;
            --sick-color: #f87171;
            --tired-color: #a78bfa;
            --neutral-color: #d1d5db;
            --background: #111827;
            --text: #f9fafb;
            --panel: #1f2937;
        }

        body {
            font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
            background-color: var(--background);
            color: var(--text);
            margin: 0;
            padding: 20px;
            display: flex;
            flex-direction: column;
            align-items: center;
            min-height: 100vh;
            transition: background-color 0.5s ease;
        }

        h1 {
            margin-bottom: 10px;
            font-size: 2.5rem;
            background: linear-gradient(90deg, var(--happy-color), var(--bored-color));
            -webkit-background-clip: text;
            background-clip: text;
            color: transparent;
        }

        .pet-container {
            position: relative;
            width: 300px;
            height: 300px;
            margin: 20px 0;
            display: flex;
            justify-content: center;
            align-items: center;
        }

        .pet {
            width: 200px;
            height: 200px;
            border-radius: 50%;
            position: relative;
            background: radial-gradient(circle at 30% 30%, rgba(100, 200, 255, 0.8) 0%, rgba(50, 100, 200, 0.6) 50%, transparent 70%);
            box-shadow: 0 0 50px rgba(100, 200, 255, 0.3);
            transition: all 0.5s ease;
            overflow: hidden;
        }

        .pet::before {
            content: '';
            position: absolute;
            width: 100%;
            height: 100%;
            background: radial-gradient(circle at 70% 70%, rgba(255, 100, 200, 0.6) 0%, transparent 50%);
            mix-blend-mode: screen;
        }

        .pet::after {
            content: '';
            position: absolute;
            width: 100%;
            height: 100%;
            background: radial-gradient(circle at 50% 50%, rgba(255, 255, 255, 0.2) 0%, transparent 30%);
            border-radius: 50%;
        }

        .pet.happy {
            transform: scale(1.05);
            box-shadow: 0 0 60px rgba(110, 231, 183, 0.5);
        }

        .pet.hungry {
            background: radial-gradient(circle at 30% 30%, rgba(251, 191, 36, 0.8) 0%, rgba(200, 100, 50, 0.6) 50%, transparent 70%);
            box-shadow: 0 0 50px rgba(251, 191, 36, 0.3);
        }

        .pet.bored {
            background: radial-gradient(circle at 30% 30%, rgba(147, 197, 253, 0.8) 0%, rgba(50, 100, 200, 0.4) 50%, transparent 70%);
            animation: float 3s ease-in-out infinite;
        }

        .pet.sick {
            background: radial-gradient(circle at 30% 30%, rgba(248, 113, 113, 0.8) 0%, rgba(200, 50, 50, 0.6) 50%, transparent 70%);
            box-shadow: 0 0 50px rgba(248, 113, 113, 0.3);
            transform: scale(0.95);
        }

        .pet.tired {
            background: radial-gradient(circle at 30% 30%, rgba(167, 139, 250, 0.8) 0%, rgba(100, 50, 200, 0.6) 50%, transparent 70%);
            box-shadow: 0 0 30px rgba(167, 139, 250, 0.2);
            opacity: 0.8;
        }

        .pet.dead {
            background: radial-gradient(circle at 30% 30%, rgba(100, 100, 100, 0.8) 0%, rgba(50, 50, 50, 0.6) 50%, transparent 70%);
            box-shadow: 0 0 20px rgba(100, 100, 100, 0.1);
            opacity: 0.5;
        }

        @keyframes float {
            0%, 100% { transform: translateY(0); }
            50% { transform: translateY(-10px); }
        }

        .needs {
            display: flex;
            justify-content: space-around;
            width: 100%;
            max-width: 400px;
            margin: 20px 0;
        }

        .need {
            display: flex;
            flex-direction: column;
            align-items: center;
            width: 80px;
        }

        .need-icon {
            width: 40px;
            height: 40px;
            margin-bottom: 5px;
            background-size: contain;
            background-repeat: no-repeat;
            background-position: center;
        }

        .hunger-icon { background-image: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' viewBox='0 0 24 24' fill='%23fbbf24'%3E%3Cpath d='M12 2C8.686 2 6 4.686 6 8c0 4.411 6 12 6 12s6-7.589 6-12c0-3.314-2.686-6-6-6zm0 8c-2.21 0-4-1.79-4-4s1.79-4 4-4 4 1.79 4 4-1.79 4-4 4z'/%3E%3C/svg%3E"); }
        .happiness-icon { background-image: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' viewBox='0 0 24 24' fill='%236ee7b7'%3E%3Cpath d='M12 2C6.48 2 2 6.48 2 12s4.48 10 10 10 10-4.48 10-10S17.52 2 12 2zm-2 15l-5-5 1.41-1.41L10 14.17l7.59-7.59L19 8l-9 9z'/%3E%3C/svg%3E"); }
        .energy-icon { background-image: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' viewBox='0 0 24 24' fill='%23a78bfa'%3E%3Cpath d='M12 2C6.48 2 2 6.48 2 12s4.48 10 10 10 10-4.48 10-10S17.52 2 12 2zm0 18c-4.41 0-8-3.59-8-8s3.59-8 8-8 8 3.59 8 8-3.59 8-8 8zm-1-13h2v6h-2zm0 8h2v2h-2z'/%3E%3C/svg%3E"); }
        .health-icon { background-image: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' viewBox='0 0 24 24' fill='%23f87171'%3E%3Cpath d='M12 2C6.48 2 2 6.48 2 12s4.48 10 10 10 10-4.48 10-10S17.52 2 12 2zm-2 15l-5-5 1.41-1.41L10 14.17l7.59-7.59L19 8l-9 9z'/%3E%3C/svg%3E"); }
        .boredom-icon { background-image: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' viewBox='0 0 24 24' fill='%2393c5fd'%3E%3Cpath d='M12 2C6.48 2 2 6.48 2 12s4.48 10 10 10 10-4.48 10-10S17.52 2 12 2zm0 18c-4.41 0-8-3.59-8-8s3.59-8 8-8 8 3.59 8 8-3.59 8-8 8zm-1-13h2v2h-2zm0 4h2v6h-2z'/%3E%3C/svg%3E"); }

        .need-meter {
            width: 100%;
            height: 10px;
            background-color: rgba(255, 255, 255, 0.2);
            border-radius: 5px;
            overflow: hidden;
        }

        .need-fill {
            height: 100%;
            border-radius: 5px;
            transition: width 0.5s ease, background-color 0.5s ease;
        }

        .actions {
            display: flex;
            flex-wrap: wrap;
            justify-content: center;
            gap: 10px;
            margin: 20px 0;
            max-width: 400px;
        }

        button {
            background-color: var(--panel);
            color: var(--text);
            border: none;
            padding: 10px 15px;
            border-radius: 5px;
            cursor: pointer;
            transition: all 0.2s ease;
            display: flex;
            align-items: center;
            gap: 5px;
        }

        button:hover {
            transform: translateY(-2px);
            box-shadow: 0 4px 8px rgba(0, 0, 0, 0.2);
        }

        button:active {
            transform: translateY(0);
        }

        button:disabled {
            opacity: 0.5;
            cursor: not-allowed;
            transform: none;
        }

        .action-icon {
            width: 20px;
            height: 20px;
            background-size: contain;
            background-repeat: no-repeat;
            background-position: center;
        }

        .feed-icon { background-image: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' viewBox='0 0 24 24' fill='%23fbbf24'%3E%3Cpath d='M8.1 13.34l2.83-2.83L3.91 3.5c-1.56 1.56-1.56 4.09 0 5.66l4.19 4.18zm6.78-1.81c1.53.71 3.68.21 5.27-1.38 1.91-1.91 2.28-4.65.81-6.12-1.46-1.46-4.20-1.10-6.12.81-1.59 1.59-2.09 3.74-1.38 5.27L3.7 19.87l1.41 1.41L12 14.41l6.88 6.88 1.41-1.41L13.41 13l1.47-1.47z'/%3E%3C/svg%3E"); }
        .play-icon { background-image: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' viewBox='0 0 24 24' fill='%2393c5fd'%3E%3Cpath d='M12 2C6.48 2 2 6.48 2 12s4.48 10 10 10 10-4.48 10-10S17.52 2 12 2zm-2 15l5.19-3.46L10 8.46V7l5 3.5-5 3.5v-1.54z'/%3E%3C/svg%3E"); }
        .heal-icon { background-image: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' viewBox='0 0 24 24' fill='%23f87171'%3E%3Cpath d='M12 2C6.48 2 2 6.48 2 12s4.48 10 10 10 10-4.48 10-10S17.52 2 12 2zm-2 15l-5-5 1.41-1.41L10 14.17l7.59-7.59L19 8l-9 9z'/%3E%3C/svg%3E"); }
        .sleep-icon { background-image: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' viewBox='0 0 24 24' fill='%23a78bfa'%3E%3Cpath d='M12 2C6.48 2 2 6.48 2 12s4.48 10 10 10 10-4.48 10-10S17.52 2 12 2zm0 18c-4.41 0-8-3.59-8-8s3.59-8 8-8 8 3.59 8 8-3.59 8-8 8zm-1-13h2v6h-2zm0 8h2v2h-2z'/%3E%3C/svg%3E"); }
        .clean-icon { background-image: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' viewBox='0 0 24 24' fill='%236ee7b7'%3E%3Cpath d='M12 2C6.48 2 2 6.48 2 12s4.48 10 10 10 10-4.48 10-10S17.52 2 12 2zm5 13c-1.65 0-3-1.35-3-3s1.35-3 3-3 3 1.35 3 3-1.35 3-3 3zm-5-2c0 2.21 1.79 4 4 4s4-1.79 4-4-1.79-4-4-4-4 1.79-4 4z'/%3E%3C/svg%3E"); }

        .status {
            margin: 10px 0;
            padding: 10px;
            border-radius: 5px;
            background-color: var(--panel);
            width: 100%;
            max-width: 400px;
            text-align: center;
            min-height: 24px;
        }

        .particles {
            position: absolute;
            width: 100%;
            height: 100%;
            pointer-events: none;
        }

        .particle {
            position: absolute;
            border-radius: 50%;
            opacity: 0;
            pointer-events: none;
        }

        .age {
            font-size: 0.9rem;
            color: var(--neutral-color);
            margin-top: 10px;
        }

        .reset-btn {
            margin-top: 20px;
            background-color: #ef4444;
        }

        .reset-btn:hover {
            background-color: #dc2626;
        }

        .hidden {
            display: none;
        }

        @media (max-width: 480px) {
            .pet-container {
                width: 250px;
                height: 250px;
            }

            .pet {
                width: 160px;
                height: 160px;
            }

            .needs {
                flex-direction: column;
                align-items: center;
            }

            .need {
                width: 100%;
                margin: 5px 0;
            }
        }
    </style>
</head>
<body>
    <h1>Nebula</h1>
    <div class="age">Age: <span id="age-display">0</span> days</div>
    <div class="pet-container">
        <div class="pet" id="pet">
            <div class="particles" id="particles"></div>
        </div>
    </div>
    <div class="status" id="status">Nebula is waiting for you...</div>

    <div class="needs">
        <div class="need">
            <div class="need-icon hunger-icon"></div>
            <div class="need-meter">
                <div class="need-fill" id="hunger-fill"></div>
            </div>
        </div>
        <div class="need">
            <div class="need-icon happiness-icon"></div>
            <div class="need-meter">
                <div class="need-fill" id="happiness-fill"></div>
            </div>
        </div>
        <div class="need">
            <div class="need-icon energy-icon"></div>
            <div class="need-meter">
                <div class="need-fill" id="energy-fill"></div>
            </div>
        </div>
        <div class="need">
            <div class="need-icon health-icon"></div>
            <div class="need-meter">
                <div class="need-fill" id="health-fill"></div>
            </div>
        </div>
        <div class="need">
            <div class="need-icon boredom-icon"></div>
            <div class="need-meter">
                <div class="need-fill" id="boredom-fill"></div>
            </div>
        </div>
    </div>

    <div class="actions">
        <button id="feed-btn">
            <div class="action-icon feed-icon"></div>
            Feed
        </button>
        <button id="play-btn">
            <div class="action-icon play-icon"></div>
            Play
        </button>
        <button id="heal-btn">
            <div class="action-icon heal-icon"></div>
            Heal
        </button>
        <button id="sleep-btn">
            <div class="action-icon sleep-icon"></div>
            Sleep
        </button>
        <button id="clean-btn">
            <div class="action-icon clean-icon"></div>
            Clean
        </button>
    </div>

    <button id="reset-btn" class="reset-btn">Reset Game</button>

    <script>
        // Game state
        const defaultState = {
            hunger: 50,
            happiness: 80,
            energy: 80,
            health: 100,
            boredom: 30,
            lastUpdate: Date.now(),
            age: 0,
            isDead: false,
            isSleeping: false
        };

        let gameState = {...defaultState};
        let gameInterval;
        let ageInterval;
        let particleInterval;

        // DOM elements
        const petElement = document.getElementById('pet');
        const statusElement = document.getElementById('status');
        const ageDisplay = document.getElementById('age-display');
        const particlesContainer = document.getElementById('particles');

        // Need fills
        const needFills = {
            hunger: document.getElementById('hunger-fill'),
            happiness: document.getElementById('happiness-fill'),
            energy: document.getElementById('energy-fill'),
            health: document.getElementById('health-fill'),
            boredom: document.getElementById('boredom-fill')
        };

        // Buttons
        const buttons = {
            feed: document.getElementById('feed-btn'),
            play: document.getElementById('play-btn'),
            heal: document.getElementById('heal-btn'),
            sleep: document.getElementById('sleep-btn'),
            clean: document.getElementById('clean-btn'),
            reset: document.getElementById('reset-btn')
        };

        // Initialize the game
        function initGame() {
            loadGame();
            updatePetAppearance();
            updateNeedMeters();
            updateButtons();

            // Start game loop
            gameInterval = setInterval(gameLoop, 1000);
            ageInterval = setInterval(updateAge, 60000); // 1 minute = 1 day
            particleInterval = setInterval(createParticles, 200);

            // Set up event listeners
            buttons.feed.addEventListener('click', () => feedPet());
            buttons.play.addEventListener('click', () => playWithPet());
            buttons.heal.addEventListener('click', () => healPet());
            buttons.sleep.addEventListener('click', () => toggleSleep());
            buttons.clean.addEventListener('click', () => cleanPet());
            buttons.reset.addEventListener('click', () => resetGame());

            // Initial status update
            updateStatus();
        }

        // Game loop
        function gameLoop() {
            if (gameState.isDead) return;

            const now = Date.now();
            const timePassed = now - gameState.lastUpdate;
            gameState.lastUpdate = now;

            // Decrease needs over time
            const decayRate = timePassed / 1000; // Convert to seconds

            // Hunger increases over time
            gameState.hunger = Math.min(100, gameState.hunger + decayRate * 0.5);

            // Boredom increases over time
            gameState.boredom = Math.min(100, gameState.boredom + decayRate * 0.3);

            // Energy decreases over time (unless sleeping)
            if (!gameState.isSleeping) {
                gameState.energy = Math.max(0, gameState.energy - decayRate * 0.2);
            } else {
                // Energy recovers while sleeping
                gameState.energy = Math.min(100, gameState.energy + decayRate * 0.8);
            }

            // Health decreases if needs are too low
            if (gameState.hunger > 80 || gameState.boredom > 80 || gameState.energy < 20) {
                gameState.health = Math.max(0, gameState.health - decayRate * 0.1);
            }

            // Happiness decreases if needs are not met
            if (gameState.hunger > 60 || gameState.boredom > 60 || gameState.energy < 40) {
                gameState.happiness = Math.max(0, gameState.happiness - decayRate * 0.2);
            }

            // Check if pet died
            if (gameState.health <= 0 || gameState.hunger >= 100 || gameState.boredom >= 100) {
                gameState.isDead = true;
                gameState.happiness = 0;
                gameState.health = 0;
                clearInterval(gameInterval);
                clearInterval(ageInterval);
                clearInterval(particleInterval);
                updateStatus();
            }

            updatePetAppearance();
            updateNeedMeters();
            updateButtons();
            saveGame();
        }

        // Update pet's appearance based on state
        function updatePetAppearance() {
            // Reset all classes
            petElement.className = 'pet';

            if (gameState.isDead) {
                petElement.classList.add('dead');
                return;
            }

            // Determine primary state
            if (gameState.health < 30) {
                petElement.classList.add('sick');
            } else if (gameState.hunger > 70) {
                petElement.classList.add('hungry');
            } else if (gameState.boredom > 70) {
                petElement.classList.add('bored');
            } else if (gameState.energy < 30) {
                petElement.classList.add('tired');
            } else if (gameState.happiness > 70) {
                petElement.classList.add('happy');
            }

            if (gameState.isSleeping) {
                petElement.classList.add('tired');
            }
        }

        // Update need meters
        function updateNeedMeters() {
            for (const [need, fill] of Object.entries(needFills)) {
                const value = gameState[need];
                fill.style.width = `${value}%`;

                // Set color based on value
                if (value > 80) {
                    fill.style.backgroundColor = `var(--${need === 'happiness' ? 'happy' : need}-color)`;
                } else if (value > 60) {
                    fill.style.backgroundColor = `color-mix(in srgb, var(--${need === 'happiness' ? 'happy' : need}-color) 70%, var(--neutral-color))`;
                } else if (value > 40) {
                    fill.style.backgroundColor = `color-mix(in srgb, var(--${need === 'happiness' ? 'happy' : need}-color) 40%, var(--neutral-color))`;
                } else {
                    fill.style.backgroundColor = 'var(--neutral-color)';
                }
            }
        }

        // Update button states
        function updateButtons() {
            buttons.feed.disabled = gameState.isDead || gameState.isSleeping;
            buttons.play.disabled = gameState.isDead || gameState.isSleeping || gameState.energy < 20;
            buttons.heal.disabled = gameState.isDead || gameState.health >= 100;
            buttons.sleep.disabled = gameState.isDead;
            buttons.clean.disabled = gameState.isDead || gameState.isSleeping;

            if (gameState.isSleeping) {
                buttons.sleep.textContent = 'Wake Up';
                buttons.sleep.query
Tamagotchi Virtual Pet
claude-3.7-sonnet logo
Claude 3.7 SonnetTamagotchi Virtual Pet
claude-3.7-sonnet logo
Claude 3.7 Sonnet
Tamagotchi Virtual Pet
claude-3.7-sonnet-thinking logo
Claude 3.7 Thinking SonnetTamagotchi Virtual Pet
claude-3.7-sonnet-thinking logo
Claude 3.7 Thinking Sonnet
Tamagotchi Virtual Pet
claude-4.5-sonnet logo
Claude Sonnet 4.5Tamagotchi Virtual Pet
claude-4.5-sonnet logo
Claude Sonnet 4.5
Tamagotchi Virtual Pet
claude-haiku-4.5 logo
Claude Haiku 4.5Tamagotchi Virtual Pet
claude-haiku-4.5 logo
Claude Haiku 4.5
Tamagotchi Virtual Pet
claude-opus-4 logo
Claude Opus 4Tamagotchi Virtual Pet
claude-opus-4 logo
Claude Opus 4
Tamagotchi Virtual Pet
claude-opus-4.5 logo
Claude Opus 4.5Tamagotchi Virtual Pet
claude-opus-4.5 logo
Claude Opus 4.5
Tamagotchi Virtual Pet
claude-opus-4.6 logo
Claude Opus 4.6Tamagotchi Virtual Pet
claude-opus-4.6 logo
Claude Opus 4.6
Tamagotchi Virtual Pet
claude-sonnet-4 logo
Claude Sonnet 4Tamagotchi Virtual Pet
claude-sonnet-4 logo
Claude Sonnet 4
Tamagotchi Virtual Pet
claude-sonnet-4.6 logo
Claude Sonnet 4.6Tamagotchi Virtual Pet
claude-sonnet-4.6 logo
Claude Sonnet 4.6
Tamagotchi Virtual Pet
cypher-alpha-free logo
Cypher Alpha (free)Tamagotchi Virtual Pet
cypher-alpha-free logo
Cypher Alpha (free)
Tamagotchi Virtual Pet
deepseek-chat-v3.1 logo
DeepSeek V3.1Tamagotchi Virtual Pet
deepseek-chat-v3.1 logo
DeepSeek V3.1
Tamagotchi Virtual Pet
deepseek-v3.2 logo
DeepSeek V3.2Tamagotchi Virtual Pet
deepseek-v3.2 logo
DeepSeek V3.2
Tamagotchi Virtual Pet
deepseek-v3.2-exp logo
DeepSeek V3.2 ExpTamagotchi Virtual Pet
deepseek-v3.2-exp logo
DeepSeek V3.2 Exp
Tamagotchi Virtual Pet
deepseek-v3.2-speciale logo
DeepSeek V3.2 SpecialeTamagotchi Virtual Pet
deepseek-v3.2-speciale logo
DeepSeek V3.2 Speciale
Tamagotchi Virtual Pet
devstral-2512-free logo
Mistral: Devstral 2 2512Tamagotchi Virtual Pet
devstral-2512-free logo
Mistral: Devstral 2 2512
Tamagotchi Virtual Pet
devstral-medium logo
Mistral Devstral MediumTamagotchi Virtual Pet
devstral-medium logo
Mistral Devstral Medium
Tamagotchi Virtual Pet
devstral-small logo
Mistral Devstral Small 1.1Tamagotchi Virtual Pet
devstral-small logo
Mistral Devstral Small 1.1
Tamagotchi Virtual Pet
gemini-1.5-pro logo
Gemini 1.5 ProTamagotchi Virtual Pet
gemini-1.5-pro logo
Gemini 1.5 Pro
Tamagotchi Virtual Pet
gemini-2.5-flash-lite-preview-06-17 logo
Gemini 2.5 Flash Lite Preview 06-17Tamagotchi Virtual Pet
gemini-2.5-flash-lite-preview-06-17 logo
Gemini 2.5 Flash Lite Preview 06-17
Tamagotchi Virtual Pet
gemini-2.5-flash-lite-preview-09-2025 logo
Google: Gemini 2.5 Flash Lite Preview 09-2025Tamagotchi Virtual Pet
gemini-2.5-flash-lite-preview-09-2025 logo
Google: Gemini 2.5 Flash Lite Preview 09-2025
Tamagotchi Virtual Pet
gemini-2.5-flash-preview-09-2025 logo
Google: Gemini 2.5 Flash Preview 09-2025Tamagotchi Virtual Pet
gemini-2.5-flash-preview-09-2025 logo
Google: Gemini 2.5 Flash Preview 09-2025
Tamagotchi Virtual Pet
gemini-2.5-pro-exp logo
Gemini 2.5 Pro ExperimentalTamagotchi Virtual Pet
gemini-2.5-pro-exp logo
Gemini 2.5 Pro Experimental
Tamagotchi Virtual Pet
gemini-2.5-pro-preview-06-05 logo
Gemini 2.5 Pro Preview 06-05Tamagotchi Virtual Pet
gemini-2.5-pro-preview-06-05 logo
Gemini 2.5 Pro Preview 06-05
Tamagotchi Virtual Pet
gemini-3-flash-preview logo
Gemini 3 Flash PreviewTamagotchi Virtual Pet
gemini-3-flash-preview logo
Gemini 3 Flash Preview
Tamagotchi Virtual Pet
gemini-3-pro-preview logo
Gemini 3 Pro PreviewTamagotchi Virtual Pet
gemini-3-pro-preview logo
Gemini 3 Pro Preview
Tamagotchi Virtual Pet
gemini-3.1-pro-preview logo
Gemini 3.1 Pro PreviewTamagotchi Virtual Pet
gemini-3.1-pro-preview logo
Gemini 3.1 Pro Preview
Tamagotchi Virtual Pet
gemma-3-12b-it logo
Gemma 3 12BTamagotchi Virtual Pet
gemma-3-12b-it logo
Gemma 3 12B
Tamagotchi Virtual Pet
gemma-3-27b-it logo
Gemma 3 27BTamagotchi Virtual Pet
gemma-3-27b-it logo
Gemma 3 27B
Tamagotchi Virtual Pet
glm-4.5 logo
Z.AI: GLM 4.5Tamagotchi Virtual Pet
glm-4.5 logo
Z.AI: GLM 4.5
Tamagotchi Virtual Pet
glm-4.6 logo
Z.AI: GLM 4.6Tamagotchi Virtual Pet
glm-4.6 logo
Z.AI: GLM 4.6
Tamagotchi Virtual Pet
glm-4.7 logo
Z.AI: GLM 4.7Tamagotchi Virtual Pet
glm-4.7 logo
Z.AI: GLM 4.7
Tamagotchi Virtual Pet
glm-5 logo
Z.ai: GLM 5Tamagotchi Virtual Pet
glm-5 logo
Z.ai: GLM 5
Tamagotchi Virtual Pet
gpt-4.5 logo
GPT-4.5Minimalist Tamagotchi
gpt-4.5 logo
GPT-4.5
Minimalist Tamagotchi
gpt-4o logo
GPT-4o (Omni)Tamagotchi Virtual Pet
gpt-4o logo
GPT-4o (Omni)
Tamagotchi Virtual Pet
gpt-5 logo
GPT-5Tamagotchi Virtual Pet
gpt-5 logo
GPT-5
Tamagotchi Virtual Pet
gpt-5-codex logo
GPT-5 CodexTamagotchi Virtual Pet
gpt-5-codex logo
GPT-5 Codex
Tamagotchi Virtual Pet
gpt-5-mini logo
GPT-5 MiniTamagotchi Virtual Pet
gpt-5-mini logo
GPT-5 Mini
No content available for this output.
Tamagotchi Virtual Pet
gpt-5-nano logo
GPT-5 NanoTamagotchi Virtual Pet
gpt-5-nano logo
GPT-5 Nano
No content available for this output.
Tamagotchi Virtual Pet
gpt-5-pro logo
GPT-5 ProTamagotchi Virtual Pet
gpt-5-pro logo
GPT-5 Pro
Tamagotchi Virtual Pet
gpt-5.1 logo
GPT-5.1Tamagotchi Virtual Pet
gpt-5.1 logo
GPT-5.1
Tamagotchi Virtual Pet
gpt-5.1-chat logo
GPT-5.1 ChatTamagotchi Virtual Pet
gpt-5.1-chat logo
GPT-5.1 Chat
Tamagotchi Virtual Pet
gpt-5.1-codex logo
GPT-5.1-CodexTamagotchi Virtual Pet
gpt-5.1-codex logo
GPT-5.1-Codex
Tamagotchi Virtual Pet
gpt-5.1-codex-max logo
GPT-5.1 Codex MaxTamagotchi Virtual Pet
gpt-5.1-codex-max logo
GPT-5.1 Codex Max
Tamagotchi Virtual Pet
gpt-5.1-codex-mini logo
GPT-5.1-Codex-MiniTamagotchi Virtual Pet
gpt-5.1-codex-mini logo
GPT-5.1-Codex-Mini
Tamagotchi Virtual Pet
gpt-5.2 logo
GPT-5.2Tamagotchi Virtual Pet
gpt-5.2 logo
GPT-5.2
Tamagotchi Virtual Pet
gpt-5.2-chat logo
GPT-5.2 ChatTamagotchi Virtual Pet
gpt-5.2-chat logo
GPT-5.2 Chat
Tamagotchi Virtual Pet
gpt-oss-120b logo
GPT OSS 120BTamagotchi Virtual Pet
gpt-oss-120b logo
GPT OSS 120B
Tamagotchi Virtual Pet
gpt-oss-20b logo
GPT OSS 20BTamagotchi Virtual Pet
gpt-oss-20b logo
GPT OSS 20B
Tamagotchi Virtual Pet
grok-4-fast-free logo
xAI: Grok 4 Fast (free)Tamagotchi Virtual Pet
grok-4-fast-free logo
xAI: Grok 4 Fast (free)
Tamagotchi Virtual Pet
grok-4.1-fast logo
Grok 4.1 FastTamagotchi Virtual Pet
grok-4.1-fast logo
Grok 4.1 Fast
Tamagotchi Virtual Pet
grok-code-fast-1 logo
Grok Code Fast 1Tamagotchi Virtual Pet
grok-code-fast-1 logo
Grok Code Fast 1
Tamagotchi Virtual Pet
horizon-alpha logo
Horizon AlphaTamagotchi Virtual Pet
horizon-alpha logo
Horizon Alpha
Tamagotchi Virtual Pet
horizon-beta logo
Horizon BetaTamagotchi Virtual Pet
horizon-beta logo
Horizon Beta
Tamagotchi Virtual Pet
intellect-3 logo
INTELLECT-3Tamagotchi Virtual Pet
intellect-3 logo
INTELLECT-3
Tamagotchi Virtual Pet
kimi-k2-0905 logo
MoonshotAI: Kimi K2 0905Tamagotchi Virtual Pet
kimi-k2-0905 logo
MoonshotAI: Kimi K2 0905
Tamagotchi Virtual Pet
kimi-linear-48b-a3b-instruct logo
Kimi Linear 48B A3B InstructTamagotchi Virtual Pet
kimi-linear-48b-a3b-instruct logo
Kimi Linear 48B A3B Instruct
Tamagotchi Virtual Pet
mercury logo
Inception: MercuryTamagotchi Virtual Pet
mercury logo
Inception: Mercury
Tamagotchi Virtual Pet
mimo-v2-flash logo
MiMo-V2-FlashTamagotchi Virtual Pet
mimo-v2-flash logo
MiMo-V2-Flash
Tamagotchi Virtual Pet
minimax-m1 logo
MiniMax M1Tamagotchi Virtual Pet
minimax-m1 logo
MiniMax M1
Tamagotchi Virtual Pet
minimax-m2-free logo
MiniMax M2Tamagotchi Virtual Pet
minimax-m2-free logo
MiniMax M2
Tamagotchi Virtual Pet
minimax-m2-her logo
MiniMax M2-herTamagotchi Virtual Pet
minimax-m2-her logo
MiniMax M2-her

Couldn't render this response

This model didn't return a displayable web page for this challenge.

View raw output
Alright! I can definitely help you create that. Let's break it down. 1. **HTML:** This will provide the structure for our virtual pet simulator. We'll need elements for the pet's display, its needs (hunger, happiness, etc.), buttons for interactions (feed, play, etc.), and a feedback area. 2. **CSS:** This will style the pet and the UI, making it visually appealing. We can use CSS animations to bring the pet to life. 3. **JavaScript:** This is where the magic happens! We'll handle user interactions, update the pet's needs, store data in localStorage, and provide visual feedback. Does that make sense? Let's start with the HTML. We can use a `<div>` for the pet's image and text elements for its needs. We'll also need buttons for actions like feeding and playing. Do you have any preferences for the pet's design or the types of interactions you'd like to include? For example, should we have a pet that morphs or grows based on its needs? Or maybe something simple like a static image that changes expression? Let me know if you have any ideas, and I'll do my best to incorporate them!
Tamagotchi Virtual Pet
minimax-m2.1 logo
MiniMax: MiniMax M2.1Tamagotchi Virtual Pet
minimax-m2.1 logo
MiniMax: MiniMax M2.1
Tamagotchi Virtual Pet
minimax-m2.5 logo
MiniMax M2.5Tamagotchi Virtual Pet
minimax-m2.5 logo
MiniMax M2.5
Tamagotchi Virtual Pet
mistral-large-2512 logo
Mistral Large 3 2512Tamagotchi Virtual Pet
mistral-large-2512 logo
Mistral Large 3 2512
Tamagotchi Virtual Pet
mistral-medium-3.1 logo
Mistral Medium 3.1Tamagotchi Virtual Pet
mistral-medium-3.1 logo
Mistral Medium 3.1
Tamagotchi Virtual Pet
mistral-small-creative logo
Mistral Small CreativeTamagotchi Virtual Pet
mistral-small-creative logo
Mistral Small Creative
Tamagotchi Virtual Pet
nemotron-nano-9b-v2 logo
NVIDIA Nemotron Nano 9B V2Tamagotchi Virtual Pet
nemotron-nano-9b-v2 logo
NVIDIA Nemotron Nano 9B V2
Tamagotchi Virtual Pet
nova-2-lite-v1-free logo
Amazon Nova 2 LiteTamagotchi Virtual Pet
nova-2-lite-v1-free logo
Amazon Nova 2 Lite
Tamagotchi Virtual Pet
nova-premier-v1 logo
Nova Premier 1.0Tamagotchi Virtual Pet
nova-premier-v1 logo
Nova Premier 1.0
Tamagotchi Virtual Pet
o3 logo
OpenAI o3Tamagotchi Virtual Pet
o3 logo
OpenAI o3
Tamagotchi Virtual Pet
o4-mini-high logo
OpenAI o4 Mini HighTamagotchi Virtual Pet
o4-mini-high logo
OpenAI o4 Mini High
Tamagotchi Virtual Pet
polaris-alpha logo
Polaris AlphaTamagotchi Virtual Pet
polaris-alpha logo
Polaris Alpha
Tamagotchi Virtual Pet
pony-alpha logo
Pony AlphaTamagotchi Virtual Pet
pony-alpha logo
Pony Alpha
Tamagotchi Virtual Pet
qwen-plus-2025-07-28 logo
Qwen Plus 0728Tamagotchi Virtual Pet
qwen-plus-2025-07-28 logo
Qwen Plus 0728
Tamagotchi Virtual Pet
qwen3-235b-a22b-thinking-2507 logo
Qwen: Qwen3 235B A22B Thinking 2507Tamagotchi Virtual Pet
qwen3-235b-a22b-thinking-2507 logo
Qwen: Qwen3 235B A22B Thinking 2507
Tamagotchi Virtual Pet
qwen3-30b-a3b-instruct-2507 logo
Qwen: Qwen3 30B A3B Instruct 2507Tamagotchi Virtual Pet
qwen3-30b-a3b-instruct-2507 logo
Qwen: Qwen3 30B A3B Instruct 2507
Tamagotchi Virtual Pet
qwen3-30b-a3b-thinking-2507 logo
Qwen3 30B A3B Thinking 2507Tamagotchi Virtual Pet
qwen3-30b-a3b-thinking-2507 logo
Qwen3 30B A3B Thinking 2507
No content available for this output.
Tamagotchi Virtual Pet
qwen3-coder logo
Qwen3 CoderTamagotchi Virtual Pet
qwen3-coder logo
Qwen3 Coder
Tamagotchi Virtual Pet
qwen3-coder-flash logo
Qwen3 Coder FlashTamagotchi Virtual Pet
qwen3-coder-flash logo
Qwen3 Coder Flash
Tamagotchi Virtual Pet
qwen3-coder-next logo
Qwen3 Coder NextTamagotchi Virtual Pet
qwen3-coder-next logo
Qwen3 Coder Next
Tamagotchi Virtual Pet
qwen3-coder-plus logo
Qwen3 Coder PlusTamagotchi Virtual Pet
qwen3-coder-plus logo
Qwen3 Coder Plus
Tamagotchi Virtual Pet
qwen3-max logo
Qwen: Qwen3 MaxTamagotchi Virtual Pet
qwen3-max logo
Qwen: Qwen3 Max
Tamagotchi Virtual Pet
qwen3.5-plus-02-15 logo
Qwen: Qwen3.5 Plus 2026-02-15Tamagotchi Virtual Pet
qwen3.5-plus-02-15 logo
Qwen: Qwen3.5 Plus 2026-02-15
Tamagotchi Virtual Pet
qwen3.5-397b-a17b logo
Qwen: Qwen3.5 397B A17BTamagotchi Virtual Pet
qwen3.5-397b-a17b logo
Qwen: Qwen3.5 397B A17B
Tamagotchi Virtual Pet
sherlock-dash-alpha logo
Sherlock Dash AlphaTamagotchi Virtual Pet
sherlock-dash-alpha logo
Sherlock Dash Alpha
Tamagotchi Virtual Pet
sherlock-think-alpha logo
Sherlock Think AlphaTamagotchi Virtual Pet
sherlock-think-alpha logo
Sherlock Think Alpha
Tamagotchi Virtual Pet
sonar-pro-search logo
Sonar Pro SearchTamagotchi Virtual Pet
sonar-pro-search logo
Sonar Pro Search
Tamagotchi Virtual Pet
sonoma-dusk-alpha logo
Sonoma Dusk AlphaTamagotchi Virtual Pet
sonoma-dusk-alpha logo
Sonoma Dusk Alpha
Tamagotchi Virtual Pet
sonoma-sky-alpha logo
Sonoma Sky AlphaTamagotchi Virtual Pet
sonoma-sky-alpha logo
Sonoma Sky Alpha
Tamagotchi Virtual Pet
tng-r1t-chimera-free logo
TNG R1T ChimeraTamagotchi Virtual Pet
tng-r1t-chimera-free logo
TNG R1T Chimera
Tamagotchi Virtual Pet
trinity-large-preview-free logo
Trinity Large PreviewTamagotchi Virtual Pet
trinity-large-preview-free logo
Trinity Large Preview
Tamagotchi Virtual Pet