Futuristic Prediction
Gpt 5.2 Pro's response to the 'Futuristic Prediction' challenge.
?Prompt
Predict how AI will change the film industry by 2035, considering deepfakes, AI actors, and script generation.
Response
By 2035, AI will be embedded across film production and distribution, but the biggest changes will come from three converging capabilities: (1) photoreal “deepfake-grade” performance synthesis, (2) legally licensed AI actors (digital humans with negotiated rights), and (3) AI-assisted story development that can generate, test, and iterate scripts at scale. The industry won’t become fully automated; it will become more versioned, data-driven, and rights-managed.
1) Deepfakes evolve into “performance synthesis” as a standard tool
What changes
- De-aging, face replacement, stunt/performance repair become routine, cheaper, and faster—moving from top-tier VFX houses into mid-budget workflows.
- Reshoots partially disappear: studios will fix continuity, eyelines, lip-sync, and even entire lines of dialogue without calling actors back.
- Localization becomes near-native: high-quality AI lip-sync + voice matching makes “global versions” (language, cultural references, even rating edits) far easier.
What stays hard
- The “uncanny valley” won’t vanish everywhere; it will persist most in full-body acting, complex interaction, and long takes under natural lighting—though it will shrink steadily.
Industry outcome
- VFX and post become less about manual craft and more about supervision, verification, and style control.
- Expect provenance requirements (watermarks, content credentials, chain-of-custody) to become standard in studio pipelines to reduce fraud, lawsuits, and reputational risk.
2) AI actors become real—mostly as contracts and IP products
“AI actors” by 2035 are likely to mean three categories:
A) Licensed digital doubles of real actors (most common in mainstream film)
- Actors will negotiate scan rights, voice rights, usage limits, approvals, and residuals.
- A-list talent may “work” on multiple projects simultaneously via licensing—appearing in films, games, ads, and localized versions without physically performing each instance.
- Estates of deceased actors will monetize posthumous performances, but under tighter legal/union rules than today.
B) Fully synthetic celebrities (growing in streaming, ads, animation, and genre film)
- Studios (or tech/media hybrids) will create AI-native stars with controlled branding, predictable schedules, and no traditional “talent risk.”
- Some will break out as genuine pop culture figures, especially if tied to music, social content, and interactive media.
C) Background and day-player replacement (high impact, contentious)
- Crowds, small roles, and some supporting parts become procedurally cast and generated, especially for TV/streaming volume.
- This triggers ongoing labor fights and likely leads to minimum human-performers requirements in certain jurisdictions/contracts, similar to existing rules around stunts, set safety, and credits.
Industry outcome
- Casting becomes partly a rights-clearing exercise: who can be synthesized, where, for how long, and under what compensation model.
- New intermediaries emerge: “digital talent agencies” managing model rights, likeness licensing, and brand safety.
3) Script generation shifts writing from “drafting” to “world-building + selection”
By 2035, AI won’t replace writers wholesale, but it will radically accelerate iteration.
What AI script systems will be good at
- Rapidly generating alternates: scenes, jokes, character arcs, endings, tonal passes, and budget-aware rewrites.
- Format compliance (TV act structure, franchise lore consistency).
- Testing scripts against internal benchmarks (pacing, sentiment, “similarity to prior hits,” controversy prediction), for better or worse.
What humans will remain essential for
- Original voice, lived experience, cultural specificity, and risk-taking that doesn’t optimize for known patterns.
- Negotiating theme, meaning, and the “why now?” that audiences feel.
Industry outcome
- More projects reach “shootable” drafts faster, so studios can greenlight more cheaply—or kill more quickly.
- The mid-tier writing career changes: fewer “grind” jobs doing endless versions, more roles in showrunning, oversight, and IP stewardship.
- Expect ongoing disputes over training data, credit, and residuals. Contracts will increasingly specify whether AI was used and how credit is assigned.
4) The economics: more content, more segmentation, fewer traditional bottlenecks
Budget structure changes
- Some costs drop (previs, temp VFX, pickups, localization, extras).
- New costs rise (model licensing, compute, security, legal clearance, provenance tooling, “AI compliance” staff).
Content volume and targeting
- Streamers and studios will use AI to create more niche-targeted films—horror subgenres, regional romances, micro-budget sci-fi—because the “cost of a competent version” falls.
- Expect “versioning” of the same film: different cuts optimized for region, airline, censorship, age rating, or even platform audience profile.
Winner pattern
- Companies with strong IP + distribution + data will gain leverage.
- Independents gain new production power, but face a harsher marketing/discovery bottleneck.
5) Aesthetics and audience trust: authenticity becomes a selling point
As synthetic performance becomes common, human authenticity becomes marketable:
- “Shot practical,” “no synthetic faces,” or “human-only cast” could become prestige signals (like film vs digital, practical effects vs CGI).
- Conversely, some genres will embrace AI openly (surrealism, anime-inspired live action, hyperstylized franchises).
At the same time, deepfakes outside cinema (politics, scams) will push audiences to demand:
- Verified actor participation (proof a performer actually endorsed the film).
- Platform labels and standardized disclosure—though enforcement will vary.
6) Likely regulatory and labor landscape by 2035
- Likeness/voice rights become explicit statutory rights in more countries (beyond patchwork “right of publicity” approaches).
- Union agreements harden around consent, compensation, and reuse—especially for scans, voice models, and synthetic doubles.
- Stronger requirements for watermarking/provenance in professional distribution, with penalties for deceptive use in advertising and trailers.
7) Net prediction: what the film industry looks like in 2035
- Hybrid productions are the norm: human leads + licensed digital doubles + synthetic backgrounds + AI-assisted editing and localization.
- AI actors are common but controlled through licensing and contracts; fully synthetic stars exist, but don’t fully replace human charisma as a market anchor.
- Writing becomes faster and more iterative, with AI producing options and humans making taste, theme, and risk decisions.
- The main battleground is rights and trust: consent, compensation, provenance, and brand safety define who can use AI at scale.
If you want, I can give three concrete scenarios (optimistic/regulated, market-driven, and “wild west”) and what each implies for jobs, budgets, and the kind of movies that get made.
About GPT-5.2 Pro
Capabilities
Categories
Specifications
- Provider
- Openai
- Released
- 2025-12-10
- Size
- XLARGE
- Context
- 400,000 tokens