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  1. Home
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  3. DeepSeek V3.2
  4. Debug This Architecture

See how DeepSeek V3.2 compares on this challenge:

  • DeepSeek V3.2 vs Claude Sonnet 4.6
  • DeepSeek V3.2 vs Gemini 3.1 Pro Preview
  • DeepSeek V3.2 vs Z.ai: GLM 5

4 models have responded to the "Debug This Architecture" challenge. Compare their approaches side-by-side on RIVAL. This response is part of RIVAL's open dataset of 5,600+ AI model responses.

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Back to DeepSeek V3.2

Debug This Architecture

Deepseek V3 2's response to the 'Debug This Architecture' challenge.

DeepSeek V3.2
February 3, 2026
Text

?
Prompt

Here's the architecture for a real-time collaborative document editor (like Google Docs): **System Overview:** - Frontend: React SPA with WebSocket connections - Backend: Node.js API servers behind a load balancer (round-robin) - Database: PostgreSQL for document storage, Redis for session cache - Real-time: Each API server maintains its own WebSocket connections to clients - Sync Strategy: Last-write-wins with timestamps from client clocks - Storage: Documents saved as full HTML snapshots every 30 seconds - Auth: JWT tokens with 24-hour expiry, stored in localStorage - CDN: CloudFront for static assets, also caches API responses for 5 minutes **Data Flow:** 1. User types → change event sent via WebSocket to their connected server 2. Server writes change to PostgreSQL 3. Server broadcasts change to all WebSocket clients connected to THAT server 4. Other servers poll PostgreSQL every 2 seconds for changes 5. Conflict resolution: if two users edit the same paragraph, last timestamp wins **Scaling Plan:** - Horizontal scaling by adding more API servers - Database read replicas for read-heavy operations - Document partitioning by organization ID Identify all potential failure modes, race conditions, and scaling bottlenecks in this architecture. For each issue found, propose a specific solution with trade-offs.

DeepSeek V3.2
Response

deepseek-v3.2 logo
DeepSeek V3.2Debug This Architecture
deepseek-v3.2 logo
DeepSeek V3.2

Here’s a comprehensive analysis of failure modes, race conditions, and scaling bottlenecks in the proposed architecture, along with specific solutions and trade-offs.


1. Real-Time Sync & WebSocket Issues

Failure Mode: WebSocket Connections Not Shared Across Servers

  • Problem: Each Node.js server maintains its own WebSocket connections. If User A is on Server 1 and User B is on Server 2, changes from A won’t reach B in real-time unless Server 2 polls PostgreSQL.
  • Race Condition: Polling every 2 seconds means up to 2 seconds of sync delay between users on different servers.
  • Scaling Bottleneck: As servers increase, cross-server latency grows, hurting real-time collaboration feel.

Solution: Use a Pub/Sub system (Redis Pub/Sub or dedicated message broker like Kafka) for cross-server real-time notifications.

  • Trade-offs:
    • Adds complexity and another infrastructure component.
    • Redis Pub/Sub doesn’t guarantee persistence; if a server is down during broadcast, messages are lost.
    • Alternative: Use a managed service (e.g., Amazon MQ, Socket.IO with Redis adapter) for simpler scaling.

2. Conflict Resolution & Last-Write-Wins (LWW)

Failure Mode: Client Clock Skew

  • Problem: Relying on client timestamps for LWW is dangerous—clients can have incorrect times (intentionally or not), causing valid edits to be overwritten.
  • Race Condition: Two users edit the same paragraph simultaneously; the one with a clock set ahead always wins, regardless of actual edit order.

Solution: Use server-generated monotonic timestamps (logical clocks or hybrid logical clocks) or adopt Operational Transformation (OT) / Conflict-Free Replicated Data Types (CRDTs).

  • Trade-offs:
    • OT/CRDTs increase implementation complexity and may require a central coordination service.
    • Server timestamps require all events to pass through the server first, adding latency before local UI update.
    • Compromise: Use vector clocks if each user has a unique client ID, but still need server mediation.

3. Database & Storage Issues

Failure Mode: PostgreSQL Write Contention

  • Problem: Every keystroke (or change event) writes to PostgreSQL. Under heavy load, this can cause table locks, slow writes, and become a single point of failure.
  • Scaling Bottleneck: Partitioning by organization ID helps, but hot partitions (large active orgs) can still overwhelm a single DB node.

Solution:

  1. Buffer writes in Redis and periodically flush to PostgreSQL.
  2. Use change log streaming (PostgreSQL logical decoding or Debezium) to stream changes to read replicas and other services.
  • Trade-offs:
    • Buffering adds risk of data loss if Redis crashes.
    • Change log streaming increases infrastructure complexity.

Failure Mode: Full HTML Snapshots Every 30 Seconds

  • Problem: Large documents cause heavy I/O. If two snapshots are triggered near-simultaneously, they may conflict.
  • Race Condition: Snapshot might save an inconsistent state if concurrent edits are mid-flight.

Solution: Store delta-based changes with periodic snapshots (e.g., every 100 changes or 5 minutes). Use event sourcing: store all operations, reconstruct document from log.

  • Trade-offs:
    • Increases read complexity (must replay deltas to get current state).
    • Reduces storage I/O but increases storage volume for change logs.

4. API & Caching Issues

Failure Mode: CDN Caching API Responses for 5 Minutes

  • Problem: Dynamic document data cached for 5 minutes will serve stale content. Users may see outdated documents.
  • Scaling Bottleneck: If CDN is used for API responses, cache invalidation on document update is difficult.

Solution: Only cache static assets in CDN. For API, use Redis cache with fine-grained invalidation (per document ID). Alternatively, use short-lived CDN TTL (e.g., 5 seconds) and soft purge on update.

  • Trade-offs:
    • More cache misses increase load on backend.
    • CDN soft purge may have propagation delays.

Failure Mode: JWT in localStorage

  • Problem: Vulnerable to XSS attacks. Token auto-refresh mechanism not described; users may be logged out unexpectedly after 24 hours.
  • Race Condition: Multiple tabs might attempt token refresh simultaneously, causing duplicate requests.

Solution: Store JWT in httpOnly cookies (secure, sameSite strict) and implement sliding session renewal via refresh tokens (stored server-side in Redis). Use CSRF tokens for state-changing operations.

  • Trade-offs:
    • Slightly more complex auth flow.
    • Cookies have size limits and are sent with every request, increasing bandwidth.

5. Load Balancing & Session Persistence

Failure Mode: Round-Robin Load Balancing with WebSockets

  • Problem: WebSocket connections are long-lived. Round-robin may distribute connections unevenly over time, causing some servers to be overloaded.
  • Scaling Bottleneck: Without sticky sessions, reconnection after server failure may route a user to a different server, losing in-memory state (if any).

Solution: Use load balancer with sticky sessions (e.g., hash based on user ID or session ID) for WebSocket connections. For health checks, ensure WebSocket endpoints are monitored.

  • Trade-offs:
    • Sticky sessions reduce flexibility in load distribution.
    • Server failures still require reconnection, but user can reconnect to any server if state is externalized (Redis).

6. Polling Mechanism Bottleneck

Failure Mode: Every Server Polling PostgreSQL Every 2 Seconds

  • Problem: As server count grows, database load from polling increases linearly (O(n)). This can overwhelm the database with redundant queries.
  • Race Condition: Polls may miss changes that occur between intervals, requiring longer poll windows or more frequent polling (which exacerbates load).

Solution: Replace polling with database triggers + notification system (e.g., PostgreSQL LISTEN/NOTIFY) or use change data capture to push changes to a message queue that servers subscribe to.

  • Trade-offs:
    • LISTEN/NOTIFY has limited message payload size and no persistence.
    • CDC adds operational overhead but is scalable and reliable.

7. Data Consistency Across Read Replicas

Failure Mode: Replication Lag

  • Problem: Read replicas may be behind the primary. If a user reads from a replica immediately after a write, they might see stale data.
  • Race Condition: User edits, UI updates optimistically, but a subsequent fetch (from replica) shows old content, causing UI flicker or overwrite.

Solution: Implement read-after-write consistency by:

  1. Directing reads for recently modified documents to the primary.
  2. Using monotonic reads (same user always hits same replica).
  3. Tracking replication lag and routing queries accordingly.
  • Trade-offs:
    • Increased primary load.
    • More complex routing logic.

8. Horizontal Scaling of WebSocket Servers

Failure Mode: Server Failure Loses In-Memory State

  • Problem: If a server dies, all its WebSocket connections are dropped, and any unsaved changes in memory are lost.
  • Scaling Bottleneck: Reconnecting all clients simultaneously to other servers may cause thundering herd on those servers.

Solution:

  1. Externalize WebSocket session state in Redis (e.g., connection metadata, pending messages).
  2. Implement graceful degradation on server shutdown: notify clients to reconnect elsewhere.
  3. Use exponential backoff in client reconnection logic.
  • Trade-offs:
    • Redis becomes a critical dependency; adds latency to message routing.
    • More network hops for session data.

9. No Offline Support / Queued Edits

Failure Mode: Network Disconnection Loses Edits

  • Problem: If a user goes offline, changes are only in their browser; reconnection might lose unsent changes if not queued.
  • Race Condition: Offline edits with old timestamps may overwrite newer changes when reconnected.

Solution: Implement client-side queue with versioning and server-assigned document version numbers. On reconnect, replay queued operations if the base version still matches; otherwise, require merge/resolve.

  • Trade-offs:
    • Complex client-side logic.
    • Merge conflicts may require user intervention.

10. Monitoring & Observability Gaps

Failure Mode: No Visibility into Real-Time Layer

  • Problem: No mention of logging, metrics, or alerts for WebSocket message rates, connection churn, or sync delays.
  • Scaling Bottleneck: Hard to detect when to add more servers or where bottlenecks are.

Solution: Integrate APM tools (e.g., Datadog, New Relic) for Node.js servers, track WebSocket connections per server, message latency, and end-to-end sync delay. Use structured logging for operations.

  • Trade-offs:
    • Added overhead from metric collection.
    • Operational cost of monitoring stack.

Summary of High-Priority Fixes

  1. Replace client timestamps with server-side sequencing (logical clocks or CRDTs).
  2. Introduce Pub/Sub (Redis) for cross-server real-time sync instead of polling.
  3. Change snapshot strategy to delta-based + periodic snapshots.
  4. Secure auth by moving JWT to httpOnly cookies + refresh tokens.
  5. Add sticky sessions for WebSocket load balancing.
  6. Implement offline queue with versioning for better resilience.

Each solution involves a trade-off between complexity, performance, and user experience, but addressing these issues will significantly improve system reliability and scalability.

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About DeepSeek V3.2

Capabilities

ConversationReasoningCode GenerationAnalysisTool Use

Categories

TextCode

Specifications

Provider
Deepseek
Released
2025-12-01
Size
LARGE
Context
131,072 tokens

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