4 models have responded to the "Estimate Complexity" challenge. Compare their approaches side-by-side on RIVAL. This response is part of RIVAL's open dataset of 5,600+ AI model responses.
Glm 4.7 Flash's response to the 'Estimate Complexity' challenge.
Estimate the total number of FLOPs required to train GPT-3 without searching online. Explain your reasoning step by step.
Based on the known specifications of GPT-3 from its original training paper ("Scaling Laws for Neural Language Models"), here is the step-by-step estimation of the total FLOPs required.
The estimated total FLOPs required to train GPT-3 is approximately $6.3 \times 10^{23}$ (or 630 Yottaflops).
To arrive at this number, we need three primary inputs: the size of the model, the size of the dataset, and the computational cost per operation.
GPT-3 has 175 billion parameters. A parameter is essentially a numeric value in the neural network that the model learns during training. The number of parameters dictates how much memory and computation is required for each weight update.
The model was trained on a massive amount of text data. While the raw data was 45 terabytes, it is standard practice in these calculations to measure the number of tokens (chunks of text) processed.
This is the most technical part of the estimation. A "FLOP" (Floating Point Operation) is a basic calculation (like multiplication or addition).
A standard transformer architecture (like GPT-3) requires roughly 12 FLOPs per parameter for every token processed.
Using the formula for estimating Transformer training cost: $$ \text{Total FLOPs} \approx N \times T \times 12 $$
Plugging in the values: $$ 175 \times 10^9 \times 300 \times 10^9 \times 12 $$
This simplifies to $6.3 \times 10^{23}$ FLOPs.
To ensure this estimate is reasonable, we can check it against the hardware used for training.
If we divide our estimated FLOPs ($6.3 \times 10^{23}$) by the total GPU hours, we get the required FLOPs per GPU per hour.
$$ \frac{6.3 \times 10^{23}}{860,000} \approx 7.3 \times 10^{17} \text{ FLOPs/GPU/hour} $$
This aligns with the peak performance of an NVIDIA A100 GPU (approx. $1.1 \times 10^{18}$ FLOPs per hour). The slight difference is due to the fact that GPUs do not run at 100% theoretical peak efficiency all the time; overheads, data loading, and communication between GPUs reduce the efficiency to roughly 60-70%. Therefore, the $6.3 \times 10^{23}$ FLOP estimate is widely accepted as the accurate figure for the total computational effort.
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